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Multimedia uses a wide range of content forms such as Graphics, animations, video, photography etc. to display or communicate ideas.

The world has had intense impacts from multimedia progressively.

Looking at the world now, our ability to communicate has obviously progressed to almost “out of hand” point in time so much that people are impatient, irritable and demanding. The world expects so much so quickly, so it’s compelling to explore multimedia in the 21st Century.

Multimedia has already had an effect on Education and the way we learn. It has changed the way people learn today and is prone to changing the whole system of education in the future or be used to supplement the existing learning methods.

Multimedia comprises both an opulent bundle of wishes, expectations and hopes with respect to a range of advantages claimed for the information society and measurable relations with respect to the interconnectivity, interactivity and integration of different media.

Animation Modules

Module 1: Principles of animation

This module will help students learn the fundamental essence of animation centred on the twelve basic principles of animation developed by Frank Thomas and Ollie Johnston of Disney. Students will learn animation concepts and methods to construct a solid groundwork for becoming an animation artist.

Module 2: Motion Graphics

Students will learn about the most significant principles of composition and how to use them in their designs. These principles will be used in context by teaching students the development of mini projects such as online advertising and more.

Module 3: Stages in animation

This module takes students through the various stages in the creation of animation, Pre-production, Production and Post-production. In pre-production, students will cover conceptualising, script writing, character development, shooting script, camera shots & angles, storyboard, voice recording, prepare audio & sound effects. (All these will include practical experiences). In production, students will study animating with storyboard as a guide and addition of background. And finally, in post-production, students will cover editing, visual effects, cleanups and rendering.

Graphic Design Modules

Module 1: Introduction to Design

This module highlights scope and application of graphic design, alignment, balance, consistency, repetition, contrast, golden triangle, proximity, logo design issues and a design case study.

Module 2: Theory of Design

In this module, student will learn about the basics of graphic design, typography, colour theory, texture, grid theory and white space. Students will review works of some famous designers and also design business cards, letterheads, book design and web graphics.

Module 3: Visual Illustrations

In this module, students will learn how to sketch, create visuals in web design, advertising, magazine design using graphics software including Adobe Illustrator, InDesign and Photoshop.

Module 4: Typography

This module will introduce students to the work and making of Johannes Gutenberg and the introduction of Movable Type, letter spacing and kerning, readability, screen vs print, display vs body using graphics tools.

Module 5: The Design Process

This module focuses on problem-solving. It will capture the importance of research in design, interpreting a brief, design development and presenting works to clients.

Module 6: Portfolio Design

This module will teach students how to create a winning portfolio, blog and social media. Students will learn how to use Wordpress to create a portfolio.